java - Java3d Behaviors and movement -


I want to move an area in a random direction within a simple universe. To do this I can handle it by changing a small amount of frames from the frame. To do this, I am trying to create random movement within the universe and eventually find out the simple confrontation between the particles.

Any advice / link will be appreciated

using this skeleton Add a new class, which enhances the behavior:

  increases the public class XXXBehavior behavior {Private WakeupCondition Wc = New WakeupOnElapsedTimer (1000); // 1000 MS Public Zero Start () (wakeupOn (wc);} Public Zero Process Thermus (calculation criteria) {// Move the shape here // Prepare for next update wakeupOn (wc);}}  < / Pre> 

Later you need to instantate the class and add it to the visual graph. You need to define the limit, otherwise nothing will happen!

  xxxEffect = new XXXBehavior (); XxxEffect.setSchedulingBounds (border); sceneBG.addChild (xxxEffect);  

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