html5 - Syncing Javascript Canvas shapes with web video stream -


I'm trying to synchronize with a web video stream (RTSP, or whatever) rectangle which I The values ​​of the rectangles that will come to the canvas will be passed by the software, which will detect some characteristics on the video. The challenge is that there is a gap from the video stream, how can I synchronize them together so that the shape that I remove will be given the coordinates of the rectangle?


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