html5 - Syncing Javascript Canvas shapes with web video stream -
I'm trying to synchronize with a web video stream (RTSP, or whatever) rectangle which I The values of the rectangles that will come to the canvas will be passed by the software, which will detect some characteristics on the video. The challenge is that there is a gap from the video stream, how can I synchronize them together so that the shape that I remove will be given the coordinates of the rectangle?
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