java - Removing a JPanel from a JFrame -
I am currently working on an introduction screen for games designed using JOGL. Before changing the game, I need to have an introduction with some buttons to change the options.
So, I have Jeffram which I attach to GL Kanvas. GLCanvas also includes a GLEventListener Finally, I add zipalal.
I have overridden the JPNL Paint communion method to set a background image. I have some buttons within the panel whenever you click on the 'play' button, it is called such a function Which is:
frame. Line (JPNL); Frame.repaint (); Animator.start ();
What happens is that my JPNell is correctly removed, but when it is redone again, my frame is filled with gray only, I know that the animator is starting correctly Because my GLEventListener is calling as a display method.
Do anyone know what the problem is?
What is your layout manager? If you have not specified any, you replace the JL Kanvas by adding JPNL.
I will do your code like this:
frame. Away (JPNL); frame.ed (singular); Animator. Start ();
You may need to throw a frame. I'm not working yet.
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