actionscript 3 - How to create local multiplayer functionality in AIR for mobile -


I am working on a multiplayer game in AS3 / AIR Mobile (both Android and iOS) and I implement it Wanted local multiplayer (similar wifi network / Bluetooth functionality in the game) What could be the best option to do this ??

  • If it is a cross platform (Android & Lt; -> iOS) then it will be great
  • If I Peer-
  • I already Only this post is aware of:
  • To-peer and Adobe Cyrus Service (RTMFP) for local multiplayer, can I find in any problem because the project is in beta ??
  • I also went through this post: But some options I like I use RTMFP, which I doubt! So please suggest me that it is okay to use it ??
  • Can I use the datagram socket class provided by Galaxy Sd .. ?? Although I'm not sure, but have any relation between RTMFP and TCP / Datagram Sockets ??
  • If I need more info, then I can specify!

    Thanks

    I use Adobe Cyrus and it works well Does. I used the available documents and it takes about 30 minutes to start communication between two devices. In my opinion, this is the best option.


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