Why did the language designers of C do type equivalance like this? -
I am learning and I'm reading about typing equivalents.
I'm curious, do anyone believe that why he used structural equivalence for arrays and indicators, but he used the parallelism of the manifestations for strokes and unions?
Why inequality? What is the benefit of declaration of equilibrium with structural equivalence for structures / unions and everything else?
I'm sure others will present specific information, but I will mention that among the major issues Is a type-equivalent. Determining that two types are actually equivalent, this is a very complex problem that might seem to be.
For example, here's something to give you just the taste of the headache
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