c# - .net onpaint vertical sync -


Using Winforms and gdi + I am trying to implement some animation, but I am getting torn very much in the process of running a control. I

Is there no way in managed .NET to override control? The OnPaint method waits for the vertical sequence of the monitor?

Are you already using double buffering? If not, then I suspect that the tear will be removed, and it is easier than trying to wait for the vertical follower.


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