algorithm - Generating a set of random events at a predefined frequency -


I have a set of events that should be randomly , but in the predefined frequency i.e. During completely infinite events, event A should be repeatedly 10%, Events should be B3%, and so on ... Of course, the total amount of percentage of event list will be added to 100.

I want to achieve this program. How do I do this?

You have not specified a language, so here some pseudo code comes

You basically want a function that will call other functions with different functions

  function RandomEvent float roll = random () - Random number between 0 and 1 if the rolls < 0.1 Then the event will be rolled to other if the rolls & lt; 0.13 Then the event ....  

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