c# - Is a single pass dropshadow pixel shader possible? -


I am working on a project, in WPF / C #, which uses a complete animation As the project is running very well, and we have been able to make animation effective and effective.

The problem is that we had to remove the drop shadow to make a reality. It is found with little resistance, because drop shadows on our title text generally look good. Now that we are getting close to the rap-up phase, I was asked to take another look at the drop shadow and see if I can not make a practical solution. I tried standard drop shadow effect, which is extremely bad, and the Windows.Themes.x.DropShadowChrome effect which is much lighter but still not great

I currently Trying to create a custom control that is using a template selector, which basically removes the drop shadow during the animation, and things are working well but I'm curious about making my pixels Had Shader Once I have learned HLSL at a time, and I have made some shaders in the past but try that I can not seem to make a single pass (a WPF requirement) to drop down.

I honestly do not even make sure that such a shader is possible and I can not get a definite yes or online, anyone has any information about the possibility / method to do something like this ?


Comments

Popular posts from this blog

python - Overriding the save method in Django ModelForm -

html - CSS autoheight, but fit content to height of div -

qt - How to prevent QAudioInput from automatically boosting the master volume to 100%? -